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Certain Google accounts are refusing logins from my app, returning the error below :
Couldn't sign you in
This browser or app may not be secure. Learn more
Try using a different browser. If you’re already using a supported browser, you can refresh your screen and try again to sign in.
That would be very nice as this issue will affect a lot of people... For the time being, as far as i know, not all logins are being affected, but probably they will increase this over time and without Google login a lot of applications will be useless with CEF...
I'm wondering how can Google identify we are running CEF and not a 'regular browser'. Does 'GlobalCEFApp.DisableReadingFromCanvas := true;' makes any difference about this ?
I think the safest and fastest route is to implement OAuth authentication in your application.
I don't know how they identify the browsers and other workarounds would be short-lived because they know the Chromium code base much better than any of us.
salvadordf wrote: Thu Jan 02, 2020 7:18 pm
I think the safest and fastest route is to implement OAuth authentication in your application.
I don't know how they identify the browsers and other workarounds would be short-lived because they know the Chromium code base much better than any of us.
I understand. Is there any example code showing how OAuth works ?